[Bug 35852] New: Sound plays too fast, alsa underruns

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Mar 23 18:49:09 CDT 2014


http://bugs.winehq.org/show_bug.cgi?id=35852

            Bug ID: 35852
           Summary: Sound plays too fast, alsa underruns
           Product: Wine
           Version: 1.7.15
          Hardware: x86-64
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: jonathan-vola at hotmail.com

Created attachment 47867
  --> http://bugs.winehq.org/attachment.cgi?id=47867
Log of the audio during bug

When playing Guild Wars 2, occasionally the sound will bug out and start
playing the audio extremely quickly (2 to 5 times as fast by the sound of it)
with a lot of static.

Pavucontrol shows the "ALSA plug-in [wine-preloader]" being recreated very
quickly (It flickers into and off the window, looks like it's being recreated
every time)

wineserver -k doesn't fix it

The only way to stop it is to kill pulseaudio and start again. This requires
restarting any other program playing audio (Not the most useful workaround)

I've attached the output of this command from when the bug was happening:

WINEDEBUG="+alsa,+sound" wine Gw2.exe -dx9single 2>&1 | tail -n 1000 >
gw2audio.log

(The final line is where I stopped it with xkill)

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