[Bug 33479] Guild Wars 2: Raw input is broken

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Mar 29 04:08:22 CDT 2014


http://bugs.winehq.org/show_bug.cgi?id=33479

Yuri Shishenko <yurishish at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |yurishish at gmail.com

--- Comment #24 from Yuri Shishenko <yurishish at gmail.com> ---
In game "Loadout" player cannot turn around with mouse because mouse look is
limited by screen edges in fullscreen. Automatic mouse capture option in
winecfg doesn't fixes this problem. The solution is to switch game to windowed
mode (alt+enter).

Bug is caused by this commit:

commit 76bbf106a28c4caa82873e8450bde7d4adc765bf
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Thu Apr 25 09:59:42 2013 +0200

    winex11: Move the desktop process check from X11DRV_ClipCursor() to
grab_cli
pping_window().

This bug appears in 1.5.29, and still presents in latest wine versions,
including 1.7.15.
After commit reverting game can be played without problems.

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