[Bug 9210] 3DMark06 doesn't recognize Pixel Shaders 2.0
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri May 2 00:54:02 CDT 2014
http://bugs.winehq.org/show_bug.cgi?id=9210
Jarkko K <jarkko_korpi at hotmail.com> changed:
What |Removed |Added
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CC| |jarkko_korpi at hotmail.com
--- Comment #74 from Jarkko K <jarkko_korpi at hotmail.com> ---
I tried the 3dmark with 1.7.17 and I thought it crashed, I was looking for
console output and suddenly it just opened a dialog (there was around 30s-1min
delay), but trying to run the benchmark gives an error
http://bugs.winehq.org/attachment.cgi?id=45979
already mentioned here.
I rerun the program and it felt that the delay was a lot faster.
I don't see it complaining about pixel shaders.
ati 7870, 14.3beta here.
I would say it's fixed for me.
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