[Bug 36240] New: valgrind shows several leaks in d3dx9_36/tests/asm.c
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri May 2 23:09:50 CDT 2014
https://bugs.winehq.org/show_bug.cgi?id=36240
Bug ID: 36240
Summary: valgrind shows several leaks in d3dx9_36/tests/asm.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs at winehq.org
Reporter: austinenglish at gmail.com
Created attachment 48376
--> https://bugs.winehq.org/attachment.cgi?id=48376
valgrind log
e.g.,
==26266== 1 bytes in 1 blocks are definitely lost in loss record 5 of 596
==26266== at 0x4006B11: malloc (in
/usr/lib/valgrind/vgpreload_memcheck-x86-linux.so)
==26266== by 0x49C9EBC: pp_xmalloc (preproc.c:82)
==26266== by 0x49C9FAC: pp_xstrdup (preproc.c:112)
==26266== by 0x49CA840: pp_add_define (preproc.c:349)
==26266== by 0x49BC0A3: ppy_parse (ppy.y:278)
==26266== by 0x49BB69C: wpp_parse (wpp.c:214)
==26266== by 0x4992643: preprocess_shader (compiler.c:348)
==26266== by 0x4992E85: D3DAssemble (compiler.c:485)
==26266== by 0x4DA88A1: D3DXAssembleShader (shader.c:214)
==26266== by 0x4DA921E: D3DXAssembleShaderFromResourceA (shader.c:370)
==26266== by 0x4A21FFE: assembleshader_test (asm.c:341)
==26266== by 0x4A22B4E: func_asm (asm.c:518)
==26266== by 0x4AB42A0: run_test (test.h:584)
==26266== by 0x4AB468F: main (test.h:654)
==26266==
full valgrind log attached
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
More information about the wine-bugs
mailing list