[Bug 36243] valgrind shows several leaks in d3dx9_36/tests/mesh.c

wine-bugs at winehq.org wine-bugs at winehq.org
Sat May 3 00:03:56 CDT 2014


https://bugs.winehq.org/show_bug.cgi?id=36243

--- Comment #1 from Austin English <austinenglish at gmail.com> ---
Also:
==27392== 96 bytes in 4 blocks are definitely lost in loss record 1,808 of
2,721
==27392==    at 0x7BC4C735: notify_alloc (heap.c:255)
==27392==    by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==27392==    by 0x49C9DDD: d3dx9_file_data_create (xfile.c:306)
==27392==    by 0x49CA000: d3dx9_file_data_create (xfile.c:348)
==27392==    by 0x49CAD69: d3dx9_file_CreateEnumObject (xfile.c:602)
==27392==    by 0x49A4221: D3DXLoadMeshFromXInMemory (mesh.c:4211)
==27392==    by 0x4C5F852: test_LoadMeshFromX_ (mesh.c:2005)
==27392==    by 0x4C60CDC: D3DXLoadMeshTest (mesh.c:2418)
==27392==    by 0x4C80EE6: func_mesh (mesh.c:10300)
==27392==    by 0x4CA82A0: run_test (test.h:584)
==27392==    by 0x4CA868F: main (test.h:654)
==27392==

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