[Bug 36343] valgrind shows some leaks in ddraw/tests/ddraw4.c

wine-bugs at winehq.org wine-bugs at winehq.org
Sun May 4 19:45:21 CDT 2014


https://bugs.winehq.org/show_bug.cgi?id=36343

--- Comment #1 from Austin English <austinenglish at gmail.com> ---
One more:
==29418== 4,096 bytes in 1 blocks are definitely lost in loss record 1,103 of
1,142
==29418==    at 0x74456F1: ??? (in /usr/lib/libdrm_intel.so.1.0.0)
==29418==    by 0x7441378: drm_intel_bo_map (in /usr/lib/libdrm_intel.so.1.0.0)
==29418==    by 0x7056342: ??? (in /usr/lib/dri/i965_dri.so)
==29418==    by 0x7057B14: ??? (in /usr/lib/dri/i965_dri.so)
==29418==    by 0x705E23D: ??? (in /usr/lib/dri/i965_dri.so)
==29418==    by 0x6E8D781: ??? (in /usr/lib/dri/i965_dri.so)
==29418==    by 0x7060E0E: ??? (in /usr/lib/dri/i965_dri.so)
==29418==    by 0x6E76789: ??? (in /usr/lib/dri/i965_dri.so)
==29418==    by 0x6E7ADE9: ??? (in /usr/lib/dri/i965_dri.so)
==29418==    by 0x6A31BD5: glTexSubImage2D (in /usr/lib/libGL.so.1.2.0)
==29418==    by 0x51C54E9: surface_upload_data (surface.c:1680)
==29418==    by 0x51D1447: surface_load_texture (surface.c:5062)
==29418==    by 0x51CBD1C: surface_load_location (surface.c:5155)
==29418==    by 0x51CDCCE: surface_load (surface.c:2192)
==29418==    by 0x51DB1F1: wined3d_texture_load (texture.c:539)
==29418==    by 0x5144EC5: context_apply_blit_state (context.c:2246)
==29418==    by 0x51330A1: arbfp_blit_surface (arb_program_shader.c:7654)
==29418==    by 0x51D37B6: wined3d_surface_blt (surface.c:6260)
==29418==    by 0x4AA9A52: ddraw_surface7_Blt (surface.c:1381)
==29418==    by 0x4AAA5F6: ddraw_surface4_Blt (surface.c:1558)
==29418==

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