[Bug 36350] New: valgrind shows a leak in d3dx9_36/tests/asm.c
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon May 5 00:03:16 CDT 2014
https://bugs.winehq.org/show_bug.cgi?id=36350
Bug ID: 36350
Summary: valgrind shows a leak in d3dx9_36/tests/asm.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs at winehq.org
Reporter: austinenglish at gmail.com
==21144== 20 bytes in 1 blocks are definitely lost in loss record 119 of 568
==21144== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==21144== by 0x4CA24CC: set_rel_reg.isra.2.part.3
(d3dcompiler_private.h:148)
==21144== by 0x4CA8B32: asmshader_parse (asmshader.y:1159)
==21144== by 0x4CA8F9D: parse_asm_shader (asmshader.y:1684)
==21144== by 0x4CB208E: SlAssembleShader (asmshader.l:497)
==21144== by 0x4C94EBC: D3DAssemble (compiler.c:400)
==21144== by 0x4B51962: exec_tests (asm.c:59)
==21144== by 0x4B54F88: vs_3_0_test (asm.c:1178)
==21144== by 0x4B55459: func_asm (asm.c:1717)
==21144== by 0x4B61200: run_test (test.h:584)
==21144== by 0x4B615EF: main (test.h:654)
==21144==
this is the only leak that doesn't involve preprocess_shader()
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