[Bug 36399] Terrible Performance in TERA
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri May 16 07:46:13 CDT 2014
https://bugs.winehq.org/show_bug.cgi?id=36399
--- Comment #23 from Henri Verbeet <hverbeet at gmail.com> ---
(In reply to wineuser from comment #22)
> Here you go. Indeed it gives some more information.
>
> `warn:d3d_perf:wined3d_debug_callback 0x175368: "Program/shader state
> performance warning: Fragment Shader is going to be recompiled because the
> shader key based on GL state mismatches.`
>
Those are harmless unless there are a lot of them, I'm afraid. I was mostly
wondering if there were any calls to e.g. drawStridedSlow() to draw the UI, but
it looks like that's not the case.
I notice the URL in the bug report offers a download. Can that be used to
reproduce this? (I.e., should this bug report have the "download" keyword set?)
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