[Bug 37443] Sid Meier's Civilization V (Steam) with expansion packs crashes when starting new game

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Oct 26 21:43:54 CDT 2014


https://bugs.winehq.org/show_bug.cgi?id=37443

triangle400 at gmail.com changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |triangle400 at gmail.com

--- Comment #2 from triangle400 at gmail.com ---
Terminal output doesn't show much:

user at Oldie:~$ env WINEPREFIX="/home/user/.wine" wine
C:\\windows\\command\\start.exe steam://rungameid/8930
fixme:exec:SHELL_execute flags ignored: 0x00000100
user at Oldie:~$ fixme:ver:GetCurrentPackageId (0x33e490 (nil)): stub

user at Oldie:~$ 

At first the bug was happening 100% for like a dozen tries with various video
settings. Then i opened a terminal window pasted my civ5 link in it and i could
"play" about half a dozen games without it hanging or crashing.

Rebooted, opened a steam client with the "-no-ddraw" option (i forget the
actual name) and tried the game twice. First one got hung after playing maybe 2
turns, second one closed. Both displayed the same lack of terminal output.


Just to be sure, right before writing this, i closed the steam client and tried
the link from the terminal. I built a monument and a scout and reached my first
social policy without crashing. This leads me to think a workaround for this
would be to close the steam client and run a desktop link for the game.

Using wine 1.7 latest as of oct 26 2014
Nividia GT 240
Acer 4go RAM
Quad core, 2,6ghz ( i think)

Hope it helps.

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list