[Bug 29168] Multiple games and applications need realtime updates to KSYSTEM_TIME members in KUSER_SHARED_DATA (Star Wars: The Old Republic game client, GO 1.4+ runtime)

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Jun 1 13:23:59 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=29168

Joe Terwilliger <jolyon at nixbox.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |jolyon at nixbox.com

--- Comment #279 from Joe Terwilliger <jolyon at nixbox.com> ---
Created attachment 51589
  --> https://bugs.winehq.org/attachment.cgi?id=51589
1.7.44 thread.c patch, OS X compatible

Possibly why the preexisting patches have not been accepted is clock_gettime
and clock_nanosleep are not directly supported in OS X.  I am not sure why the
clock_gettime nor the update_time_spec routine since it doesn't seem to be used
at all.  

I've trimmed the fat and converted the sleep / update loop back to nanosleep
and this patch is working fine for me on 1.7.31 and 1.7.44  on OS X 10.9.5 and
10.10.3

Patch was tested running Star Wars: The Old Republic latest versions (without
swtorfix.exe running, of course.)

Could someone test on Linux?

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list