[Bug 38165] New: F.E.A.R 1 freezing in the menu (network related)
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Mar 1 05:23:36 CST 2015
https://bugs.winehq.org/show_bug.cgi?id=38165
Bug ID: 38165
Summary: F.E.A.R 1 freezing in the menu (network related)
Product: Wine
Version: 1.7.37
Hardware: x86
URL: http://www.gamershell.com/download_10167.shtml
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs at winehq.org
Reporter: gyebro69 at gmail.com
Distribution: ---
Created attachment 50913
--> https://bugs.winehq.org/attachment.cgi?id=50913
plain terminal output
This bug is present in the Steam, GOG as well as in the single-player demo
versions. As far as I remember there was no such problem with FEAR 1 before May
2014 when the Gamespy servers were shut down. It's not a regression in Wine.
To reproduce the problem install then start the single-player demo. The intro
movies should play properly. When you get to the main menu and move the mouse
pointer over a menu item, the game hangs up.
If I disable network connections in Linux so only the loopback device is
present, then the problem doesn't occur.
The problem doesn't exist if I use native ws2_32.dll + ws2help.dll (copied from
a Windows Xp running in a VM).
I started wireshark and noticed that 2 DNS queries were made:
fearsp.available.gamespy.com and motd.gamespy.com
Maybe the response from these servers (or the lack of response since they were
shut down in 2014) doesn't make Wine happy thus it's freezing (?)
Note: the issue often leads to a situation where the player profile gets
corrupted and you receive a crash on start, involving gamedatabase.dll in the
backtrace. If this occurs remove Profile000.gdb from
'drive_c/users/Public/Documents/Monolith Productions/FEARSPDemo/Profiles'
directory.
Fedora 21 x86
wine-1.7.37-143-g3b2cf06
fear_spdemo_en.exe
md5sum: 300b1ea76b7c840f05408e92ea896ee1
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