[Bug 37705] Heroes of Might and Magic VI Shades of Darkness Textures Fail to Display in Most Campaign Maps

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Mar 5 02:23:03 CST 2015


https://bugs.winehq.org/show_bug.cgi?id=37705

Sergey <isakov-sl at bk.ru> changed:

           What    |Removed                     |Added
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                 CC|                            |isakov-sl at bk.ru

--- Comment #8 from Sergey <isakov-sl at bk.ru> ---
I confirm this issue exactly with any engine versions from 1.3.3 up to 1.7.37.
I also encounter the bug sometime appearing after some turns in other
scenarios.
I can play  some turns but next scene  went to darkness.
It is not happen in real Windows so this is a bug of wine engine.
Tested in MacOSX with Heroes of Might and Magic VI Shades of Darkness v2.1.0
Water is always white place. It looks like an error with pixel shaders.
Videocard is Radeon HD6670.

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