[Bug 37838] Chessmaster 10/11: Absent chess piece lighting with Direct3D

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Mar 28 03:45:00 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=37838

--- Comment #4 from multitude <multitude at internode.on.net> ---
As of Wine v1.7.38, Chessmaster crashes when attempting to use the Direct3D to
OpenGL wrapper with OpenGL 2.1. See
https://bugs.winehq.org/show_bug.cgi?id=38264

Using OpenGL 3.0 (and up to 4.4), the chess pieces do get lit. See attachment
'Chessmaster X demo with Direct3D on OpenGL 3.0+'.

However, as illustrated in the attachment, the lighting direction appears
completely random. It's most notable with piece shadows being behind the piece,
but the front of the piece in complete darkness.

The third black pawn from the right is an example of the lighting direction
being close to correct.

The black pawn on the very right is an example of the lighting direction being
dead wrong.


cheers,
multitude

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list