[Bug 38569] PES2015 won't connect to online services

wine-bugs at winehq.org wine-bugs at winehq.org
Wed May 13 03:47:40 CDT 2015


https://bugs.winehq.org/show_bug.cgi?id=38569

--- Comment #5 from Riccardo <c10ud.dev at gmail.com> ---
OK, now that the basic stuff works, the game needs this unimplemented function
(iphlpapi):

@ stdcall ConvertInterfaceLuidToGuid( ptr ptr )

DWORD WINAPI ConvertInterfaceLuidToGuid(const NET_LUID *InterfaceLuid,
                                        GUID     *InterfaceGuid)
{
    FIXME("(handle %d): stub\n", *InterfaceLuid);
    return NO_ERROR;
}

this is just enough to make the real game run (at least to connect to another
party and play). I did not test hosting a game yet. This function looks simple
so maybe a proper implementation can be easily done.

Then, this appears:
fixme:wlanapi:WlanOpenHandle (2, (nil), 0x1235d4e0, 0x1a0459c8) stub

Also, this sometimes appear in debug:
err:winsock:interface_bind Failed to bind to interface, receiving broadcast
packets will not work on socket XXXX.

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