[Bug 38569] PES2015 won't connect to online services
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed May 13 03:47:40 CDT 2015
https://bugs.winehq.org/show_bug.cgi?id=38569
--- Comment #5 from Riccardo <c10ud.dev at gmail.com> ---
OK, now that the basic stuff works, the game needs this unimplemented function
(iphlpapi):
@ stdcall ConvertInterfaceLuidToGuid( ptr ptr )
DWORD WINAPI ConvertInterfaceLuidToGuid(const NET_LUID *InterfaceLuid,
GUID *InterfaceGuid)
{
FIXME("(handle %d): stub\n", *InterfaceLuid);
return NO_ERROR;
}
this is just enough to make the real game run (at least to connect to another
party and play). I did not test hosting a game yet. This function looks simple
so maybe a proper implementation can be easily done.
Then, this appears:
fixme:wlanapi:WlanOpenHandle (2, (nil), 0x1235d4e0, 0x1a0459c8) stub
Also, this sometimes appear in debug:
err:winsock:interface_bind Failed to bind to interface, receiving broadcast
packets will not work on socket XXXX.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
More information about the wine-bugs
mailing list