[Bug 38326] 3DMark03: Could not find vertex shader attribute 'vs_in1'

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Nov 12 12:00:20 CST 2015


https://bugs.winehq.org/show_bug.cgi?id=38326

--- Comment #11 from Sergey Isakov <isakov-sl at bk.ru> ---
OK, I retested to be sure for myself.
~~~~
iMac:wine-hq sergey$ patch -p1
</Users/sergey/Desktop/wine_tmp/patches/patch-39057.txt 
patching file dlls/wined3d/glsl_shader.c
Hunk #5 succeeded at 8011 (offset -2 lines).
Hunk #6 succeeded at 8316 (offset -2 lines).
patching file dlls/wined3d/utils.c
Hunk #1 succeeded at 4873 (offset -71 lines).
patching file dlls/wined3d/vertexdeclaration.c
patching file dlls/wined3d/wined3d_private.h
patch unexpectedly ends in middle of line
iMac:wine-hq sergey $ git describe head
wine-1.7.54-332-g370254c
iMac:wine-hq sergey $

Game
L"C:\\Games\\Might and Magic Heroes VI - Shades of Darkness\\Might & Magic
Heroes VI.exe"

Before this patch there are tens messages about "... WARNING: Could not find
vertex shader ...."

After the patch these messages disappeared.

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