[Bug 41059] Necropolis requires OMSetDepthStencilState Two-sided stencil testing when using DirectX 11
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Aug 3 15:07:06 CDT 2016
https://bugs.winehq.org/show_bug.cgi?id=41059
--- Comment #2 from fjfrackiewicz at gmail.com ---
Also, I almost forgot to mention that I am attempting to run the game on an
Nvidia GTX 970 using the latest proprietary drivers (367.35 as I write this).
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