[Bug 39954] New: StarCraft II: 64bit client only runs with lowest shader settings
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Jan 8 11:59:08 CST 2016
https://bugs.winehq.org/show_bug.cgi?id=39954
Bug ID: 39954
Summary: StarCraft II: 64bit client only runs with lowest
shader settings
Product: Wine-staging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs at winehq.org
Reporter: hybrid at onlinehome.de
CC: erich.e.hoover at wine-staging.com, michael at fds-team.de,
sebastian at fds-team.de
Distribution: ---
Created attachment 53382
--> https://bugs.winehq.org/attachment.cgi?id=53382
stderr and stdout when changing shader settings in-game
The 64bit client only works when shaders are set to low. Setting shaders to low
also impacts a variety of graphics settings in StarCraft II so it might not
only be tied to shaders.
Trying to set shaders on anything higher in-game and then clicking on "accept"
will freeze the screen (doesn't turn black), cursor remains controllable, music
runs until the end (doesn't start to play again). The "game needs to be
restarted" dialog doesn't appear, clicking on visible elements from the options
menu doesn't do anything.
Setting shaders on anything higher than low in the 32bit client, quitting and
then starting the 64bit client results in a black screen freeze right at the
loading screen.
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