[Bug 39954] New: StarCraft II: 64bit client only runs with lowest shader settings

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Jan 8 11:59:08 CST 2016


https://bugs.winehq.org/show_bug.cgi?id=39954

            Bug ID: 39954
           Summary: StarCraft II: 64bit client only runs with lowest
                    shader settings
           Product: Wine-staging
           Version: unspecified
          Hardware: x86-64
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: hybrid at onlinehome.de
                CC: erich.e.hoover at wine-staging.com, michael at fds-team.de,
                    sebastian at fds-team.de
      Distribution: ---

Created attachment 53382
  --> https://bugs.winehq.org/attachment.cgi?id=53382
stderr and stdout when changing shader settings in-game

The 64bit client only works when shaders are set to low. Setting shaders to low
also impacts a variety of graphics settings in StarCraft II so it might not
only be tied to shaders.
Trying to set shaders on anything higher in-game and then clicking on "accept"
will freeze the screen (doesn't turn black), cursor remains controllable, music
runs until the end (doesn't start to play again). The "game needs to be
restarted" dialog doesn't appear, clicking on visible elements from the options
menu doesn't do anything.
Setting shaders on anything higher than low in the 32bit client, quitting and
then starting the 64bit client results in a black screen freeze right at the
loading screen.

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