[Bug 41585] Rogue Operatives won't launch
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Oct 20 13:29:26 CDT 2016
https://bugs.winehq.org/show_bug.cgi?id=41585
--- Comment #2 from fjfrackiewicz at gmail.com ---
(In reply to fjfrackiewicz from comment #1)
> (In reply to C0rn3j from comment #0)
> > Created attachment 55923 [details]
> > crash log - steam
> >
> > Only a window opens saying
> >
> > Your application is built to load COOKED content. No COOKED content was
> > found; This usually means you did not cook content for this build.
> > It also may indicate missing cooked data for a shader platform(e.g., OpenGL
> > under Windows): Make sure your platform's packaging settings include this
> > Targeted RHI.
>
> This line
>
> LogMaterial:Error: The global shader cache file 'C:/Program Files
> (x86)/Steam/steamapps/common/Rogue
> Operatives/Engine/GlobalShaderCache-GLSL_150.bin' is missing.
>
> usually appears for me when I try to run an Unreal Engine 4 game with the
> -opengl4 argument.
>
> May I ask how are you launching the game?
Also, what overrides, if any, are you using?
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