[Bug 42863] Multiple games require sample_c_lz for cube/array textures ( Winexy, Witcher 3, Flame in the Flood)

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Apr 21 06:18:45 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=42863

Józef Kucia <joseph.kucia at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |joseph.kucia at gmail.com
            Summary|winexy: Creates invalid     |Multiple games require
                   |glsl                        |sample_c_lz for cube/array
                   |                            |textures (Winexy, Witcher
                   |                            |3, Flame in the Flood)

--- Comment #1 from Józef Kucia <joseph.kucia at gmail.com> ---
This is a known problem. Generally, GLSL doesn't provide a direct equivalent of
sample_c_lz for cube, cube array and 2d array textures.

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