[Bug 42863] Multiple games require sample_c_lz for cube/array textures ( Winexy, Witcher 3, Flame in the Flood)
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Apr 21 06:18:45 CDT 2017
https://bugs.winehq.org/show_bug.cgi?id=42863
Józef Kucia <joseph.kucia at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |joseph.kucia at gmail.com
Summary|winexy: Creates invalid |Multiple games require
|glsl |sample_c_lz for cube/array
| |textures (Winexy, Witcher
| |3, Flame in the Flood)
--- Comment #1 from Józef Kucia <joseph.kucia at gmail.com> ---
This is a known problem. Generally, GLSL doesn't provide a direct equivalent of
sample_c_lz for cube, cube array and 2d array textures.
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