[Bug 42440] New: Jedi Knight Dark Forces II / DirectX7 3D acceleration issue

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Feb 12 18:28:59 CST 2017


https://bugs.winehq.org/show_bug.cgi?id=42440

            Bug ID: 42440
           Summary: Jedi Knight Dark Forces II /DirectX7 3D acceleration
                    issue
           Product: Wine
           Version: 2.0
          Hardware: x86
                OS: Mac OS X
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: winemac.drv
          Assignee: wine-bugs at winehq.org
          Reporter: kevincarrolldavis at gmail.com

The game renders find when 3D acceleration is turned off within the games
Display settings. 

When 3D Acceleration is turned on, the game is rendered with randomly-placed
magenta-hue colored pixels. 

As mentioned in Bug #42439, this problem seemed fixed after commenting out the
following line from the updateColorSpace function found in the
dlls/winemac.drv/cocoa_window.m file:

[self SetColorSpace:nil];

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