[Bug 43265] New: Regression makes Steam game Rabi-Ribi run too fast

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jul 1 09:14:53 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=43265

            Bug ID: 43265
           Summary: Regression makes Steam game Rabi-Ribi run too fast
           Product: Wine
           Version: 2.11
          Hardware: x86
               URL: http://store.steampowered.com/app/400910/RabiRibi/
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: dark.shadow4 at web.de
                CC: hverbeet at gmail.com
   Regression SHA1: e75bc6228ebcbdc1a3877a6ac6954611dedf8a71
      Distribution: ArchLinux

The Steam game Rabi-Ribi, probably DX9, runs to fast when running in recent
wine.
Normally the game should be limited to 60 FPS, but it runs uncapped. Since the
games logic seems tied to the FPS, this makes the game run way faster than it
should.

Interesting to note, the game features a "144Hz Monitor" mode. This mode
doesn't run uncapped, but since my monitor can't do 144Hz it in return runs
about half it's original speed.




Bisected to
commit e75bc6228ebcbdc1a3877a6ac6954611dedf8a71
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Thu Mar 23 23:58:10 2017 +0100

    winex11: Use GLX_OML_sync_control to synchronise buffer swaps with
X11DRV_FLUSH_GL_DRAWABLE requests.

    Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
    Signed-off-by: Alexandre Julliard <julliard at winehq.org>


When reverting the commit, it works fine again. Reverts cleanly on current
master.

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