[Bug 43239] The Witcher 3: ground is too dark in some areas

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Jun 30 19:40:26 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=43239

Jonathan Strander <mblackwell1024 at gmail.com> changed:

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                 CC|                            |mblackwell1024 at gmail.com

--- Comment #3 from Jonathan Strander <mblackwell1024 at gmail.com> ---
Quick question: When this manifests does changing a graphical setting (under
Video not Postprocess) clear this issue?

Vague thought is it is related to a similar issue I saw a screenshot of where
it appears some shaders "glitch out". Perhaps not but I sometimes see objects
including surfaces like the ground manifest as dark and switching around some
graphical options seems to fix it until a new area is streamed in.

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