[Bug 42292] The Witcher 3 fails to render correctly after starting a new game

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Mar 2 05:31:33 CST 2017


https://bugs.winehq.org/show_bug.cgi?id=42292

--- Comment #10 from Simon Bolokanov <sbolokanov at abv.bg> ---
(In reply to Guillaume Charifi from comment #9)
> I've done an implementation of tessellation shaders, and it improves the
> rendering a lot.
> https://cdn.discordapp.com/attachments/112303757039054848/286625306733838336/
> Capture_du_2017-03-01_23-22-20.png
> 
> It seems that compute shaders are only needed for proper lighting/texture
> mapping, as it can be seen here with compute shaders disabled:
> https://cdn.discordapp.com/attachments/112303757039054848/286622238185095168/
> Capture_du_2017-03-01_23-11-33.png

Where can we get it from?

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