[Bug 43042] S.T.A.L.K.E.R. Lost Alpha - fails to start when set to DirectX 10.x render mode

wine-bugs at winehq.org wine-bugs at winehq.org
Wed May 17 15:03:31 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=43042

o13g86 at gmail.com changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |o13g86 at gmail.com

--- Comment #3 from o13g86 at gmail.com ---
Created attachment 58209
  --> https://bugs.winehq.org/attachment.cgi?id=58209
DX10 renderer log

S.T.A.L.K.E.R. - Call of Pripyat also crashes with DX10 renderer.

[HKEY_CURRENT_USER\Software\Wine\Direct3D]
"MaxShaderModelGS"="5"
"MaxShaderModelPS"="5"
"MaxShaderModelVS"="5"

Overrides:
d3dx9_42
d3dx10_42
d3dx11_42
d3dcompiler42

DX11 renderer works, but complains about dcl_input_ps*.

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