[Bug 43057] Final Fantasy XIV DX9 Creates an invalid GLSL shader
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat May 20 14:53:09 CDT 2017
https://bugs.winehq.org/show_bug.cgi?id=43057
Isaac Witherspoon <yitziw at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |NOTOURBUG
Status|NEW |RESOLVED
--- Comment #4 from Isaac Witherspoon <yitziw at gmail.com> ---
>For now, you can unset MaxGLVersion to workaround this problem.
Checked, this is a functioning workaround and the visuals are now functional
again, with no GLSL compilation errors appearing in debug output.
Since this isn't an issue with Wine itself, and it only appears with a
non-default registry entry, I'll change this to resolved.
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