[Bug 41283] Corrupt fullscreen in multiple games
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon May 22 03:11:36 CDT 2017
https://bugs.winehq.org/show_bug.cgi?id=41283
--- Comment #13 from Wyrex <wyrex at openmailbox.org> ---
I finally found a way to work around this. These two must be set and corruption
goes away in Direct3D fullscreen:
MESA_GL_VERSION_OVERRIDE=3.0
MESA_GLSL_VERSION_OVERRIDE=320
Setting higher GL version causes black screen and "Mesa: User error:
GL_INVALID_ENUM in glGetString(GL_EXTENSIONS)". Higher GLSL version causes
corruption.
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