[Bug 43861] The Witcher 3: Movement problems
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Nov 4 16:57:14 CDT 2017
https://bugs.winehq.org/show_bug.cgi?id=43861
--- Comment #17 from Jeroen Van den Keybus <jeroen.vandenkeybus at gmail.com> ---
Thanks for updating and the FPS tip. FPS is indeed around 30 before the problem
starts. I ran around for a while but it wouldn't rain...
Talking to a character dropped it to 12. In the woods it is now 8. Setting
everything to low has no impact.
My CPU is a Xeon E5-1650 that is loaded about 300% (100% per cpu, 6 cores (12
with HT) available). Two threads peg 2 cores at 100% (using htop).
And that's the interesting part. These threads are always runnable (R), but
stay at or just below 100%. When I start talking to a character, the percentage
goes beyond that (112%), which would mean that the thread is executed by two
cores instead of one (is it ?). After that, I never see the load go below 100%
again and the sluggish behaviour is observed.
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