[Bug 43162] Elite Dangerous: broken rendering after starting a new game ( 3D blits)

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Nov 23 11:14:10 CST 2017


https://bugs.winehq.org/show_bug.cgi?id=43162

--- Comment #23 from Kimmo Myllyvirta <kimmo.myllyvirta at gmail.com> ---
(In reply to Peteris Krisjanis from comment #22)
> Nice work Kimmo, I will try it out myself.
> 
> What about compute shader hang? While I get CRC error, overall client hangs
> when trying to prepare/precompile compute shaders. Any suggestions how to
> make bug report for that?

No ideas currently. Running the game with;
$ taskset -c 0 wine EDLaunch.exe
fixes the hang for me, that is pretty much all I know at the moment. Also the
combat training demo can hang at any time, above one fixes that also. (it also
runs out of memory after couple of minutes). I'm more interested about the "CRC
failed" error atm, which is response from the server (api.orerve.net).

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