[Bug 44520] Kingdom Come Deliverance, black screen, d3dcompiler
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Feb 16 02:05:35 CST 2018
https://bugs.winehq.org/show_bug.cgi?id=44520
--- Comment #3 from Jason <holzminister at t-online.de> ---
(In reply to Matteo Bruni from comment #2)
> (In reply to Jason from comment #0)
> > When I use d3dcompiler_46.dll and d3dcompiler_47.dll (which are bundled with
> > the game) as native with override in wine the game starts up fine without
> > black screen.
>
> Do you need an explicit override? Those two DLLs should prefer the native
> version when available.
the directory structure looks like this:
bin
|- Win64
|- KingdomCome.exe
|- version
|- WHGame.dll
|- W64Shared
|- amd_ags_x64.dll
|- anselsdk64.dll
|- d3dcompiler_46.dll
|- d3dcompiler_47.dll
|- fmod64.dll
|- fmodstudio64.dll
|- gfesdk.dll
|- steam_api64.dll
|- tobii.gameintegration.dll
And when I copy the d3dcompiler dlls from W64Shared into the Win64 directory
where the exe file is, it works without override like you said. But it only
works when I copy it, otherwise it fails.
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