[Bug 44315] Buffer maps cause CPU-GPU synchronization (Guild Wars 2)

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Feb 25 09:56:31 CST 2018


https://bugs.winehq.org/show_bug.cgi?id=44315

--- Comment #10 from Ganni87 <jonfarr87 at gmail.com> ---
Tested the game using Wine Staging 2.21 + PBA /
https://github.com/acomminos/wine-pba

The usual place I test the game at came back to an 80+ fps (as it was with 2.0
Staging), in other areas however it has improved by at least 5-10 fps and more
importantly the fps drops are much less.

No graphical errors occurred. This was done using the 32bit version of the
game. Once I figure out how to build a WoW64 version of Wine I will be able to
test it a lot more.

Overall I'm satisfied with such results already.

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list