[Bug 44623] Witcher 3: Wine d3dx11 capped to 60Hz/fps
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Mar 2 09:14:17 CST 2018
https://bugs.winehq.org/show_bug.cgi?id=44623
--- Comment #5 from Anders Dahlberg <dahlberg at lysator.liu.se> ---
Created attachment 60648
--> https://bugs.winehq.org/attachment.cgi?id=60648
b1aee9c + small buffers patch + 142465/swap interval patch
Seems to be fixed in patch https://source.winehq.org/patches/data/142465, see
attached log.
Now ~960 FPS in menus and more dynamic fps while in game - i.e. does no longer
"semi-cap" at 15 or 20. FPS changes also "feels smoother" between 15 and 20
(might be imagination - difficult to measure).
Previous master max FPS was 20.00 now it goes up to 24-ish.
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