[Bug 46091] New: RPG Maker game Deltarune plays at too high a framerate, impacting game speed

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Nov 4 14:17:59 CST 2018


https://bugs.winehq.org/show_bug.cgi?id=46091

            Bug ID: 46091
           Summary: RPG Maker game Deltarune plays at too high a
                    framerate, impacting game speed
           Product: Wine
           Version: 3.18
          Hardware: x86
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: yaomtcmail at gmail.com
      Distribution: ---

Created attachment 62719
  --> https://bugs.winehq.org/attachment.cgi?id=62719
The output of DELTARUNE.exe

Deltarune, a new RPG Maker game from the creator of Undertale, has a demo out.
Currently if you try to play it in Wine, the game speed is too fast, due to
being tied to frame rate. This affects movement, sound effects, and music. This
is noted by a couple tests here:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=37341&iTestingId=104195

To play the game normally, you can use libstrangle to limit the game's
framerate to 30 fps.

https://gitlab.com/torkel104/libstrangle

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list