[Bug 46091] GameMaker game Deltarune plays at too high a framerate, impacting game speed
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Feb 21 18:03:12 CST 2019
https://bugs.winehq.org/show_bug.cgi?id=46091
iakornfeld at gmail.com changed:
What |Removed |Added
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CC| |iakornfeld at gmail.com
--- Comment #3 from iakornfeld at gmail.com ---
This bug has been reproduced on Windows (see
https://www.speedrun.com/deltarune/thread/h7jub ) by several people. There's
already a workaround outside of Wine by forcing 30fps using libstrangle, which
is documented on the WineDB page.
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