[Bug 46909] New: Missing (black) textures in Black & White
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Mar 25 11:09:57 CDT 2019
https://bugs.winehq.org/show_bug.cgi?id=46909
Bug ID: 46909
Summary: Missing (black) textures in Black & White
Product: Wine
Version: 3.20
Hardware: x86
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs at winehq.org
Reporter: gyebro69 at gmail.com
CC: hverbeet at gmail.com
Regression SHA1: 961a94ac046644004718c56bfeeb81740cb73793
Distribution: ---
Created attachment 63986
--> https://bugs.winehq.org/attachment.cgi?id=63986
plain terminal output
Most objects (trees, buildings, people) are pitch black in Black & White and in
the Creature Isle expansion.
Changing graphical details in the setup menu or disabling GLSL, CSMT don't make
a difference.
Reproduced the problem with nouveau/Mesa 19.0.0. and with Nvidia binary drivers
418.49.04.
There is no demo version available. Please let me know if you need debug logs.
I found that the problem is present since commit
961a94ac046644004718c56bfeeb81740cb73793.
I couldn't revert the commit on current git, but I verified that textures are
rendered properly with the previous commit.
Still present in wine-4.4-188-gc988910cae (also in Staging).
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GT 730/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 418.49.04
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