[Bug 46909] New: Missing (black) textures in Black & White

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Mar 25 11:09:57 CDT 2019


https://bugs.winehq.org/show_bug.cgi?id=46909

            Bug ID: 46909
           Summary: Missing (black) textures in Black & White
           Product: Wine
           Version: 3.20
          Hardware: x86
                OS: Linux
            Status: NEW
          Keywords: regression
          Severity: normal
          Priority: P2
         Component: directx-d3d
          Assignee: wine-bugs at winehq.org
          Reporter: gyebro69 at gmail.com
                CC: hverbeet at gmail.com
   Regression SHA1: 961a94ac046644004718c56bfeeb81740cb73793
      Distribution: ---

Created attachment 63986
  --> https://bugs.winehq.org/attachment.cgi?id=63986
plain terminal output

Most objects (trees, buildings, people) are pitch black in Black & White and in
the Creature Isle expansion.
Changing graphical details in the setup menu or disabling GLSL, CSMT don't make
a difference.
Reproduced the problem with nouveau/Mesa 19.0.0. and with Nvidia binary drivers
418.49.04.
There is no demo version available. Please let me know if you need debug logs.

I found that the problem is present since commit
961a94ac046644004718c56bfeeb81740cb73793.
I couldn't revert the commit on current git, but I verified that textures are
rendered properly with the previous commit.

Still present in wine-4.4-188-gc988910cae (also in Staging).
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GT 730/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 418.49.04

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