[Bug 51931] Dead Rising encounters infinite loading when starting a new game (needs WMAudio Decoder DMO)
WineHQ Bugzilla
wine-bugs at winehq.org
Tue Mar 15 18:35:52 CDT 2022
https://bugs.winehq.org/show_bug.cgi?id=51931
Rémi Bernon <rbernon at codeweavers.com> changed:
What |Removed |Added
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CC| |rbernon at codeweavers.com
--- Comment #2 from Rémi Bernon <rbernon at codeweavers.com> ---
WMA decoding should be supported in e4258d529342cc1dc486a136d0f715520b3dd5da,
though the DMO side of it isn't implemented yet. The class is exposed though,
so maybe the game will be happy enough.
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