[Bug 51931] Dead Rising encounters infinite loading when starting a new game (needs WMAudio Decoder DMO)

WineHQ Bugzilla wine-bugs at winehq.org
Tue Mar 15 18:35:52 CDT 2022


https://bugs.winehq.org/show_bug.cgi?id=51931

Rémi Bernon <rbernon at codeweavers.com> changed:

           What    |Removed                     |Added
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                 CC|                            |rbernon at codeweavers.com

--- Comment #2 from Rémi Bernon <rbernon at codeweavers.com> ---
WMA decoding should be supported in e4258d529342cc1dc486a136d0f715520b3dd5da,
though the DMO side of it isn't implemented yet. The class is exposed though,
so maybe the game will be happy enough.

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