wine/dlls/ddraw d3ddevice/mesa.c d3ddevice/mai ...

Alexandre Julliard julliard at wine.codeweavers.com
Fri Jan 3 15:07:22 CST 2003


ChangeSet ID:	6886
CVSROOT:	/opt/cvs-commit
Module name:	wine
Changes by:	julliard at wine.codeweavers.com	2003/01/03 15:07:22

Modified files:
	dlls/ddraw/d3ddevice: mesa.c main.c 
	dlls/ddraw     : mesa_private.h d3dvertexbuffer.c d3dtexture.c 
	                 d3dexecutebuffer.c d3dcommon.c d3d_private.h 

Log message:
	Lionel Ulmer <lionel.ulmer at free.fr>
	- hack for one case of the ProcessVertices case
	- some changes in the execute buffer to reuse the new Matrix code
	- always reinitialize the enumeration structures in case some games
	modify them
	- added support for the (unused) Reserved1 field in the FVF formats
	- fix 32 bit texturing and added more checks
	- remove some useless and annoying fixme

Patch: http://cvs.winehq.com/patch.py?id=6886

Old revision  New revision  Changes     Path
 1.70          1.71          +79 -99     wine/dlls/ddraw/d3ddevice/mesa.c
 1.28          1.29          +1 -1       wine/dlls/ddraw/d3ddevice/main.c
 1.35          1.36          +9 -0       wine/dlls/ddraw/mesa_private.h
 1.10          1.11          +199 -4     wine/dlls/ddraw/d3dvertexbuffer.c
 1.36          1.37          +66 -14     wine/dlls/ddraw/d3dtexture.c
 1.18          1.19          +21 -30     wine/dlls/ddraw/d3dexecutebuffer.c
 1.11          1.12          +68 -10     wine/dlls/ddraw/d3dcommon.c
 1.23          1.24          +8 -1       wine/dlls/ddraw/d3d_private.h




More information about the wine-cvs mailing list