wine/dlls/d3d8 directx.c device.c d3d8_private.h

Alexandre Julliard julliard at wine.codeweavers.com
Wed Jan 29 18:18:27 CST 2003


ChangeSet ID:	7161
CVSROOT:	/opt/cvs-commit
Module name:	wine
Changes by:	julliard at wine.codeweavers.com	2003/01/29 18:18:27

Modified files:
	dlls/d3d8      : directx.c device.c d3d8_private.h 

Log message:
	Raphael Junqueira <fenix at club-internet.fr>
	- Defer of IDirect3DVertexShader_SetConstant, waiting for
	DrawPrimitive call.
	- Beginning of VertexShader constants support into stateblock (only
	stored, not captured yet).
	- Fix compiation with nivdia GL/gl.h and mesa Gl/glext headers as
	reported by Andrew John Hughes.
	- One glActiveTexture/glActiveTextureARB missing.

Patch: http://cvs.winehq.com/patch.py?id=7161

Old revision  New revision  Changes     Path
 1.16          1.17          +1 -1       wine/dlls/d3d8/directx.c
 1.35          1.36          +30 -15     wine/dlls/d3d8/device.c
 1.14          1.15          +4 -1       wine/dlls/d3d8/d3d8_private.h




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