wine/dlls/d3d8 directx.c device.c d3d8_private.h
Alexandre Julliard
julliard at wine.codeweavers.com
Wed Jan 29 18:18:27 CST 2003
ChangeSet ID: 7161
CVSROOT: /opt/cvs-commit
Module name: wine
Changes by: julliard at wine.codeweavers.com 2003/01/29 18:18:27
Modified files:
dlls/d3d8 : directx.c device.c d3d8_private.h
Log message:
Raphael Junqueira <fenix at club-internet.fr>
- Defer of IDirect3DVertexShader_SetConstant, waiting for
DrawPrimitive call.
- Beginning of VertexShader constants support into stateblock (only
stored, not captured yet).
- Fix compiation with nivdia GL/gl.h and mesa Gl/glext headers as
reported by Andrew John Hughes.
- One glActiveTexture/glActiveTextureARB missing.
Patch: http://cvs.winehq.com/patch.py?id=7161
Old revision New revision Changes Path
1.16 1.17 +1 -1 wine/dlls/d3d8/directx.c
1.35 1.36 +30 -15 wine/dlls/d3d8/device.c
1.14 1.15 +4 -1 wine/dlls/d3d8/d3d8_private.h
More information about the wine-cvs
mailing list