wine/dlls/d3d8 utils.c surface.c drawprim.c de ...

Alexandre Julliard julliard at winehq.org
Thu Jul 3 13:10:22 CDT 2003


ChangeSet ID:	8671
CVSROOT:	/home/winehq/opt/cvs-commit
Module name:	wine
Changes by:	julliard at wine.codeweavers.com	2003/07/03 13:10:22

Modified files:
	dlls/d3d8      : utils.c surface.c drawprim.c device.c 
	                 d3d8_private.h 

Log message:
	Jason Edmeades <us at the-edmeades.demon.co.uk>
	Implement UpdateTexture for 2D textures only.
	Handle alphaop disabled but color op not-disable in a more appropriate
	way (Docs say this is an illegal state and then proceed to use it).
	Trace out textures as they are created.
	Update the comments around the debug code and complete the debugging
	set so textures which are used in the game can also be viewed.

Patch: http://cvs.winehq.com/patch.py?root=/home/winehq/opt/cvs-commit&id=8671

Old revision  New revision  Changes     Path
 1.8           1.9           +10 -1      wine/dlls/d3d8/utils.c
 1.19          1.20          +5 -2       wine/dlls/d3d8/surface.c
 1.4           1.5           +17 -1      wine/dlls/d3d8/drawprim.c
 1.73          1.74          +15 -12     wine/dlls/d3d8/device.c
 1.39          1.40          +12 -5      wine/dlls/d3d8/d3d8_private.h




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