wine/dlls/d3d8 volumetexture.c volume.c vertex ...

Alexandre Julliard julliard at wine.codeweavers.com
Sat May 10 22:35:27 CDT 2003


ChangeSet ID:	8113
CVSROOT:	/home/winehq/opt/cvs-commit
Module name:	wine
Changes by:	julliard at wine.codeweavers.com	2003/05/10 22:35:27

Modified files:
	dlls/d3d8      : volumetexture.c volume.c vertexbuffer.c 
	                 swapchain.c surface.c stateblock.c resource.c 
	                 indexbuffer.c directx.c device.c d3d8_private.h 

Log message:
	Raphael Junqueira <fenix at club-internet.fr>
	- minor COM fixes (fixes some crashes on stupid games)
	- minor indentation changes
	- fix SELECTARG2 behavior (with help from Lionel Ulmer)
	- surface locking/unlocking (only rendering and textures surfaces
	supported now)
	- beginning of Target/Front surface support
	- try to get D3DTOP_SELECTARG_* working
	- implemented D3DTOP_SUBTRACT: currently only if OpenGL1.3 is used, we
	have to use GL_SUBTRACT_ARB for other versions

Patch: http://cvs.winehq.com/patch.py?root=/home/winehq/opt/cvs-commit&id=8113

Old revision  New revision  Changes     Path
 1.5           1.6           +1 -1       wine/dlls/d3d8/volumetexture.c
 1.4           1.5           +3 -7       wine/dlls/d3d8/volume.c
 1.3           1.4           +7 -6       wine/dlls/d3d8/vertexbuffer.c
 1.3           1.4           +5 -2       wine/dlls/d3d8/swapchain.c
 1.6           1.7           +210 -21    wine/dlls/d3d8/surface.c
 1.2           1.3           +27 -28     wine/dlls/d3d8/stateblock.c
 1.3           1.4           +1 -0       wine/dlls/d3d8/resource.c
 1.5           1.6           +1 -0       wine/dlls/d3d8/indexbuffer.c
 1.28          1.29          +16 -8      wine/dlls/d3d8/directx.c
 1.47          1.48          +386 -149   wine/dlls/d3d8/device.c
 1.23          1.24          +5 -3       wine/dlls/d3d8/d3d8_private.h




More information about the wine-cvs mailing list