wine/dlls/d3d8 volumetexture.c volume.c vertex ...
Alexandre Julliard
julliard at wine.codeweavers.com
Sat May 10 22:35:27 CDT 2003
ChangeSet ID: 8113
CVSROOT: /home/winehq/opt/cvs-commit
Module name: wine
Changes by: julliard at wine.codeweavers.com 2003/05/10 22:35:27
Modified files:
dlls/d3d8 : volumetexture.c volume.c vertexbuffer.c
swapchain.c surface.c stateblock.c resource.c
indexbuffer.c directx.c device.c d3d8_private.h
Log message:
Raphael Junqueira <fenix at club-internet.fr>
- minor COM fixes (fixes some crashes on stupid games)
- minor indentation changes
- fix SELECTARG2 behavior (with help from Lionel Ulmer)
- surface locking/unlocking (only rendering and textures surfaces
supported now)
- beginning of Target/Front surface support
- try to get D3DTOP_SELECTARG_* working
- implemented D3DTOP_SUBTRACT: currently only if OpenGL1.3 is used, we
have to use GL_SUBTRACT_ARB for other versions
Patch: http://cvs.winehq.com/patch.py?root=/home/winehq/opt/cvs-commit&id=8113
Old revision New revision Changes Path
1.5 1.6 +1 -1 wine/dlls/d3d8/volumetexture.c
1.4 1.5 +3 -7 wine/dlls/d3d8/volume.c
1.3 1.4 +7 -6 wine/dlls/d3d8/vertexbuffer.c
1.3 1.4 +5 -2 wine/dlls/d3d8/swapchain.c
1.6 1.7 +210 -21 wine/dlls/d3d8/surface.c
1.2 1.3 +27 -28 wine/dlls/d3d8/stateblock.c
1.3 1.4 +1 -0 wine/dlls/d3d8/resource.c
1.5 1.6 +1 -0 wine/dlls/d3d8/indexbuffer.c
1.28 1.29 +16 -8 wine/dlls/d3d8/directx.c
1.47 1.48 +386 -149 wine/dlls/d3d8/device.c
1.23 1.24 +5 -3 wine/dlls/d3d8/d3d8_private.h
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