wine/dlls/d3d8 utils.c surface.c directx.c dev ...
Alexandre Julliard
julliard at winehq.org
Mon Apr 26 15:12:28 CDT 2004
ChangeSet ID: 12148
CVSROOT: /opt/cvs-commit
Module name: wine
Changes by: julliard at wine.codeweavers.com 2004/04/26 15:12:28
Modified files:
dlls/d3d8 : utils.c surface.c directx.c device.c
d3dcore_gl.h
Log message:
Raphael Junqueira <fenix at club-internet.fr>
- implement SetRenderState D3DRS_FOGENABLE/D3DRS_RANGEFOGENABLE
- implement SetRenderState D3DRS_RANGEFOGENABLE
- fix SetRenderState D3DRS_FOGVERTEXMODE Caps/Detection traces
- fix IDirect3D8::GetAdapterIdentifier to use FillGLCaps and provide
more exact infos (driver versions, vendor, ...)
- split Fake GL Context creation from GetDeviceCaps for external use
- add a new channel (d3d_caps) for all IDirect3D8 Caps/detection traces
- rename fps channel to d3d_fps
- high use of runtime detected OpenGL Caps instead of defines
- update supported Caps using runtime detection
Patch: http://cvs.winehq.org/patch.py?id=12148
Old revision New revision Changes Path
1.16 1.17 +0 -6 wine/dlls/d3d8/utils.c
1.29 1.30 +12 -17 wine/dlls/d3d8/surface.c
1.64 1.65 +270 -176 wine/dlls/d3d8/directx.c
1.102 1.103 +47 -18 wine/dlls/d3d8/device.c
1.12 1.13 +38 -0 wine/dlls/d3d8/d3dcore_gl.h
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