wine/dlls/d3d8 utils.c surface.c directx.c dev ...

Alexandre Julliard julliard at winehq.org
Mon Apr 26 15:12:28 CDT 2004


ChangeSet ID:	12148
CVSROOT:	/opt/cvs-commit
Module name:	wine
Changes by:	julliard at wine.codeweavers.com	2004/04/26 15:12:28

Modified files:
	dlls/d3d8      : utils.c surface.c directx.c device.c 
	                 d3dcore_gl.h 

Log message:
	Raphael Junqueira <fenix at club-internet.fr>
	- implement SetRenderState D3DRS_FOGENABLE/D3DRS_RANGEFOGENABLE
	- implement SetRenderState D3DRS_RANGEFOGENABLE
	- fix SetRenderState D3DRS_FOGVERTEXMODE Caps/Detection traces
	- fix IDirect3D8::GetAdapterIdentifier to use FillGLCaps and provide
	more exact infos (driver versions, vendor, ...)
	- split Fake GL Context creation from GetDeviceCaps for external use
	- add a new channel (d3d_caps) for all IDirect3D8 Caps/detection traces
	- rename fps channel to d3d_fps
	- high use of runtime detected OpenGL Caps instead of defines
	- update supported Caps using runtime detection

Patch: http://cvs.winehq.org/patch.py?id=12148

Old revision  New revision  Changes     Path
 1.16          1.17          +0 -6       wine/dlls/d3d8/utils.c
 1.29          1.30          +12 -17     wine/dlls/d3d8/surface.c
 1.64          1.65          +270 -176   wine/dlls/d3d8/directx.c
 1.102         1.103         +47 -18     wine/dlls/d3d8/device.c
 1.12          1.13          +38 -0      wine/dlls/d3d8/d3dcore_gl.h




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