wine/dlls/d3d8 utils.c surface.c drawprim.c di ...

Alexandre Julliard julliard at winehq.org
Wed Apr 28 19:20:18 CDT 2004


ChangeSet ID:	12185
CVSROOT:	/opt/cvs-commit
Module name:	wine
Changes by:	julliard at wine.codeweavers.com	2004/04/28 19:20:18

Modified files:
	dlls/d3d8      : utils.c surface.c drawprim.c directx.c device.c 
	                 d3dcore_gl.h d3d8_private.h 

Log message:
	Raphael Junqueira <fenix at club-internet.fr>
	- Fix compilation again using olders GL headers
	(glCompressedTexImage2DARB problem).
	- Fix typo on constant.
	- Detection of NVidia texture_shader and register_combiners
	extensions.
	- Begin to implement BUMPMAPPING using NVidia Texture shader extension
	(not really working for now).

Patch: http://cvs.winehq.org/patch.py?id=12185

Old revision  New revision  Changes     Path
 1.18          1.19          +48 -11     wine/dlls/d3d8/utils.c
 1.32          1.33          +8 -8       wine/dlls/d3d8/surface.c
 1.18          1.19          +29 -53     wine/dlls/d3d8/drawprim.c
 1.65          1.66          +36 -13     wine/dlls/d3d8/directx.c
 1.105         1.106         +89 -67     wine/dlls/d3d8/device.c
 1.13          1.14          +212 -10    wine/dlls/d3d8/d3dcore_gl.h
 1.51          1.52          +3 -0       wine/dlls/d3d8/d3d8_private.h




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