wine/dlls/d3d8 utils.c surface.c drawprim.c di ...
Alexandre Julliard
julliard at winehq.org
Wed Apr 28 19:20:18 CDT 2004
ChangeSet ID: 12185
CVSROOT: /opt/cvs-commit
Module name: wine
Changes by: julliard at wine.codeweavers.com 2004/04/28 19:20:18
Modified files:
dlls/d3d8 : utils.c surface.c drawprim.c directx.c device.c
d3dcore_gl.h d3d8_private.h
Log message:
Raphael Junqueira <fenix at club-internet.fr>
- Fix compilation again using olders GL headers
(glCompressedTexImage2DARB problem).
- Fix typo on constant.
- Detection of NVidia texture_shader and register_combiners
extensions.
- Begin to implement BUMPMAPPING using NVidia Texture shader extension
(not really working for now).
Patch: http://cvs.winehq.org/patch.py?id=12185
Old revision New revision Changes Path
1.18 1.19 +48 -11 wine/dlls/d3d8/utils.c
1.32 1.33 +8 -8 wine/dlls/d3d8/surface.c
1.18 1.19 +29 -53 wine/dlls/d3d8/drawprim.c
1.65 1.66 +36 -13 wine/dlls/d3d8/directx.c
1.105 1.106 +89 -67 wine/dlls/d3d8/device.c
1.13 1.14 +212 -10 wine/dlls/d3d8/d3dcore_gl.h
1.51 1.52 +3 -0 wine/dlls/d3d8/d3d8_private.h
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