wine/ include/wine/wined3d_types.h include/win ...

Alexandre Julliard julliard at winehq.org
Tue Jul 26 13:49:30 CDT 2005


ChangeSet ID:	19152
CVSROOT:	/opt/cvs-commit
Module name:	wine
Changes by:	julliard at wine.codeweavers.com	2005/07/26 13:49:30

Modified files:
	include/wine   : wined3d_types.h wined3d_interface.h 
	dlls/wined3d   : wined3d_private.h volumetexture.c stateblock.c 
	                 directx.c device.c basetexture.c 
	dlls/d3d9      : stateblock.c 

Log message:
	Oliver Stieber <oliver_stieber at yahoo.co.uk>
	Makes sure any internal reference counting is passed onto the parent,
	any objects referenced by the internal stateblock are released when
	the stateblock is released (we don't reference count while a
	stateblock is recording, so recorded stateblocks have no references to
	clean up).

Patch: http://cvs.winehq.org/patch.py?id=19152

Old revision  New revision  Changes     Path
 1.5           1.6           +15 -1      wine/include/wine/wined3d_types.h
 1.40          1.41          +1 -1       wine/include/wine/wined3d_interface.h
 1.44          1.45          +5 -9       wine/dlls/wined3d/wined3d_private.h
 1.6           1.7           +0 -3       wine/dlls/wined3d/volumetexture.c
 1.13          1.14          +51 -8      wine/dlls/wined3d/stateblock.c
 1.42          1.43          +83 -57     wine/dlls/wined3d/directx.c
 1.54          1.55          +60 -23     wine/dlls/wined3d/device.c
 1.13          1.14          +0 -3       wine/dlls/wined3d/basetexture.c
 1.10          1.11          +1 -1       wine/dlls/d3d9/stateblock.c




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