Stefan Dösinger : wined3d: Don' t do a logical AND on the swap effect.
Alexandre Julliard
julliard at wine.codeweavers.com
Wed Apr 12 04:52:04 CDT 2006
Module: wine
Branch: refs/heads/master
Commit: 108688f96aef3c403beda7d752818a3e23f29552
URL: http://source.winehq.org/git/?p=wine.git;a=commit;h=108688f96aef3c403beda7d752818a3e23f29552
Author: Stefan Dösinger <stefan at codeweavers.com>
Date: Mon Apr 10 18:26:46 2006 +0200
wined3d: Don't do a logical AND on the swap effect.
---
dlls/wined3d/swapchain.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c
index 8f67220..f20198c 100644
--- a/dlls/wined3d/swapchain.c
+++ b/dlls/wined3d/swapchain.c
@@ -314,7 +314,7 @@ HRESULT WINAPI IWineD3DSwapChainImpl_Pre
LEAVE_GL();
/* Although this is not strictly required, a simple demo showed this does occur
on (at least non-debug) d3d */
- if (This->presentParms.SwapEffect & WINED3DSWAPEFFECT_DISCARD) {
+ if (This->presentParms.SwapEffect == WINED3DSWAPEFFECT_DISCARD) {
TRACE("Clearing\n");
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