Stefan Dösinger : wined3d: Don' t do a logical AND on the swap effect.

Alexandre Julliard julliard at wine.codeweavers.com
Wed Apr 12 04:52:04 CDT 2006


Module: wine
Branch: refs/heads/master
Commit: 108688f96aef3c403beda7d752818a3e23f29552
URL:    http://source.winehq.org/git/?p=wine.git;a=commit;h=108688f96aef3c403beda7d752818a3e23f29552

Author: Stefan Dösinger <stefan at codeweavers.com>
Date:   Mon Apr 10 18:26:46 2006 +0200

wined3d: Don't do a logical AND on the swap effect.

---

 dlls/wined3d/swapchain.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c
index 8f67220..f20198c 100644
--- a/dlls/wined3d/swapchain.c
+++ b/dlls/wined3d/swapchain.c
@@ -314,7 +314,7 @@ HRESULT WINAPI IWineD3DSwapChainImpl_Pre
     LEAVE_GL();
     /* Although this is not strictly required, a simple demo showed this does occur
        on (at least non-debug) d3d                                                  */
-    if (This->presentParms.SwapEffect & WINED3DSWAPEFFECT_DISCARD) {
+    if (This->presentParms.SwapEffect == WINED3DSWAPEFFECT_DISCARD) {
 
         TRACE("Clearing\n");
 




More information about the wine-cvs mailing list