Chris Robinson : wined3d: Print real unhandled D3DCMPFUNC value.
Alexandre Julliard
julliard at wine.codeweavers.com
Mon Aug 21 05:58:57 CDT 2006
Module: wine
Branch: master
Commit: 4c88bb84b9eab6f46480a616c72548f2b0f36c95
URL: http://source.winehq.org/git/?p=wine.git;a=commit;h=4c88bb84b9eab6f46480a616c72548f2b0f36c95
Author: Chris Robinson <chris.kcat at gmail.com>
Date: Sun Aug 20 13:37:04 2006 -0700
wined3d: Print real unhandled D3DCMPFUNC value.
---
dlls/wined3d/device.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 5e303a2..f0e7f26 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -3685,7 +3685,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl
case D3DCMP_GREATEREQUAL: glParm = GL_GEQUAL; break;
case D3DCMP_ALWAYS: glParm = GL_ALWAYS; break;
default:
- FIXME("Unrecognized/Unhandled D3DCMPFUNC value %ld\n", Value);
+ FIXME("Unrecognized/Unhandled D3DCMPFUNC value %ld\n", This->stateBlock->renderState[WINED3DRS_ALPHAFUNC]);
}
}
This->alphafunc = glParm;
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