Stefan Dösinger : wined3d: Properly initialize a variable.

Alexandre Julliard julliard at wine.codeweavers.com
Mon Aug 28 05:09:18 CDT 2006


Module: wine
Branch: master
Commit: 252a0a76d48751a23389a32a0245f09d09643cd2
URL:    http://source.winehq.org/git/?p=wine.git;a=commit;h=252a0a76d48751a23389a32a0245f09d09643cd2

Author: Stefan Dösinger <stefan at codeweavers.com>
Date:   Sun Aug 27 00:37:56 2006 +0200

wined3d: Properly initialize a variable.

---

 dlls/wined3d/surface.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index 0e0e6dd..fe4fd29 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -2026,7 +2026,7 @@ HRESULT WINAPI IWineD3DSurfaceImpl_SaveS
     char *textureRow;
     IWineD3DSwapChain *swapChain = NULL;
     int width, height;
-    GLuint tmpTexture;
+    GLuint tmpTexture = 0;
     DWORD color;
     /*FIXME:
     Textures my not be stored in ->allocatedgMemory and a GlTexture




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