Ivan Gyurdiev : wined3d: Fix STREAM flag override.

Alexandre Julliard julliard at wine.codeweavers.com
Thu Jul 6 10:44:06 CDT 2006


Module: wine
Branch: refs/heads/master
Commit: bbe7b40a71e18be90a6f4fbd2300a6c82af95a87
URL:    http://source.winehq.org/git/?p=wine.git;a=commit;h=bbe7b40a71e18be90a6f4fbd2300a6c82af95a87

Author: Ivan Gyurdiev <ivg231 at gmail.com>
Date:   Tue Jul  4 01:27:25 2006 -0600

wined3d: Fix STREAM flag override.

---

 dlls/wined3d/device.c |    5 ++++-
 1 files changed, 4 insertions(+), 1 deletions(-)

diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index edaa221..860eba5 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -2424,7 +2424,10 @@ static HRESULT WINAPI IWineD3DDeviceImpl
         return WINED3D_OK;
     }
 
-    /* Not recording... */
+    /* Same stream object: no action */
+    if (oldSrc == pStreamData)
+        return WINED3D_OK;
+
     /* Need to do a getParent and pass the reffs up */
     /* MSDN says ..... When an application no longer holds a references to this interface, the interface will automatically be freed.
     which suggests that we shouldn't be ref counting? and do need a _release on the stream source to reset the stream source




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