Christian Costa : wined3d: Fix typo in ARB pixel shader.

Alexandre Julliard julliard at wine.codeweavers.com
Tue Jul 18 05:13:22 CDT 2006


Module: wine
Branch: refs/heads/master
Commit: 95ac88cc0bee3d7bc3945ac3f196547d46c471f4
URL:    http://source.winehq.org/git/?p=wine.git;a=commit;h=95ac88cc0bee3d7bc3945ac3f196547d46c471f4

Author: Christian Costa <titan.costa at wanadoo.fr>
Date:   Mon Jul 17 20:30:02 2006 +0200

wined3d: Fix typo in ARB pixel shader.

---

 dlls/wined3d/arb_program_shader.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c
index b18666e..f3046f8 100644
--- a/dlls/wined3d/arb_program_shader.c
+++ b/dlls/wined3d/arb_program_shader.c
@@ -120,7 +120,7 @@ void shader_arb_load_constants(
 
     if (usePixelShader) {
 
-        IWineD3DBaseShaderImpl* pshader = (IWineD3DBaseShaderImpl*) stateBlock->vertexShader;
+        IWineD3DBaseShaderImpl* pshader = (IWineD3DBaseShaderImpl*) stateBlock->pixelShader;
 
         /* Load DirectX 9 float constants for pixel shader */
         shader_arb_load_constantsF(pshader, gl_info, GL_FRAGMENT_PROGRAM_ARB, WINED3D_PSHADER_MAX_CONSTANTS,




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