Alexandre Julliard : wined3d: Make all the local shader functions static.

Alexandre Julliard julliard at wine.codeweavers.com
Sat Jun 10 06:26:46 CDT 2006


Module: wine
Branch: refs/heads/master
Commit: dbfb3739aa1b7f81625814e0434fc4b67a49b08d
URL:    http://source.winehq.org/git/?p=wine.git;a=commit;h=dbfb3739aa1b7f81625814e0434fc4b67a49b08d

Author: Alexandre Julliard <julliard at winehq.org>
Date:   Sat Jun 10 13:22:27 2006 +0200

wined3d: Make all the local shader functions static.

---

 dlls/wined3d/glsl_shader.c  |   14 +--
 dlls/wined3d/pixelshader.c  |  220 ++++++++++++++++++++++---------------------
 dlls/wined3d/vertexshader.c |  130 ++++++++++++-------------
 3 files changed, 180 insertions(+), 184 deletions(-)

Diff:   http://source.winehq.org/git/?p=wine.git;a=commitdiff;h=dbfb3739aa1b7f81625814e0434fc4b67a49b08d



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