Alexandre Julliard : wined3d: Make all the local shader functions
static.
Alexandre Julliard
julliard at wine.codeweavers.com
Sat Jun 10 06:26:46 CDT 2006
Module: wine
Branch: refs/heads/master
Commit: dbfb3739aa1b7f81625814e0434fc4b67a49b08d
URL: http://source.winehq.org/git/?p=wine.git;a=commit;h=dbfb3739aa1b7f81625814e0434fc4b67a49b08d
Author: Alexandre Julliard <julliard at winehq.org>
Date: Sat Jun 10 13:22:27 2006 +0200
wined3d: Make all the local shader functions static.
---
dlls/wined3d/glsl_shader.c | 14 +--
dlls/wined3d/pixelshader.c | 220 ++++++++++++++++++++++---------------------
dlls/wined3d/vertexshader.c | 130 ++++++++++++-------------
3 files changed, 180 insertions(+), 184 deletions(-)
Diff: http://source.winehq.org/git/?p=wine.git;a=commitdiff;h=dbfb3739aa1b7f81625814e0434fc4b67a49b08d
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