Alexandre Julliard : wined3d:
Use unsigned int instead of size_t to avoid printf format warnings.
Alexandre Julliard
julliard at wine.codeweavers.com
Wed Jun 14 06:51:17 CDT 2006
Module: wine
Branch: refs/heads/master
Commit: 836b5c7e93e090c72598bd4e269abb2d9fd40fa5
URL: http://source.winehq.org/git/?p=wine.git;a=commit;h=836b5c7e93e090c72598bd4e269abb2d9fd40fa5
Author: Alexandre Julliard <julliard at winehq.org>
Date: Tue Jun 13 14:14:20 2006 +0200
wined3d: Use unsigned int instead of size_t to avoid printf format warnings.
---
dlls/wined3d/wined3d_private.h | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index cb9abc6..9155caf 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -1282,7 +1282,7 @@ typedef struct shader_reg_maps {
#define SHADER_PGMSIZE 65535
typedef struct SHADER_BUFFER {
char* buffer;
- size_t bsize;
+ unsigned int bsize;
unsigned int lineNo;
} SHADER_BUFFER;
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