Alexandre Julliard : wined3d: Use unsigned int instead of size_t to avoid printf format warnings.

Alexandre Julliard julliard at wine.codeweavers.com
Wed Jun 14 06:51:17 CDT 2006


Module: wine
Branch: refs/heads/master
Commit: 836b5c7e93e090c72598bd4e269abb2d9fd40fa5
URL:    http://source.winehq.org/git/?p=wine.git;a=commit;h=836b5c7e93e090c72598bd4e269abb2d9fd40fa5

Author: Alexandre Julliard <julliard at winehq.org>
Date:   Tue Jun 13 14:14:20 2006 +0200

wined3d: Use unsigned int instead of size_t to avoid printf format warnings.

---

 dlls/wined3d/wined3d_private.h |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index cb9abc6..9155caf 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -1282,7 +1282,7 @@ typedef struct shader_reg_maps {
 #define SHADER_PGMSIZE 65535
 typedef struct SHADER_BUFFER {
     char* buffer;
-    size_t bsize;
+    unsigned int bsize;
     unsigned int lineNo;
 } SHADER_BUFFER;
 




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