H. Verbeet : wined3d:
Move fields common to vertex shaders and pixel shaders to
IWineD3DBaseShader .
Alexandre Julliard
julliard at wine.codeweavers.com
Fri Mar 31 05:08:41 CST 2006
Module: wine
Branch: refs/heads/master
Commit: 59af5c4a620c0299075a355963ea56b58bb72915
URL: http://source.winehq.org/git/?p=wine.git;a=commit;h=59af5c4a620c0299075a355963ea56b58bb72915
Author: H. Verbeet <hverbeet at gmail.com>
Date: Thu Mar 30 19:14:31 2006 +0200
wined3d: Move fields common to vertex shaders and pixel shaders to IWineD3DBaseShader.
---
dlls/wined3d/device.c | 4 ++--
dlls/wined3d/drawprim.c | 12 ++++++-----
dlls/wined3d/pixelshader.c | 40 +++++++++++++++++++-------------------
dlls/wined3d/vertexshader.c | 38 ++++++++++++++++++------------------
dlls/wined3d/wined3d_private.h | 42 ++++++++++++++++++++++++++++------------
5 files changed, 76 insertions(+), 60 deletions(-)
Diff: http://source.winehq.org/git/?p=wine.git;a=commitdiff;h=59af5c4a620c0299075a355963ea56b58bb72915
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