H. Verbeet : wined3d: Move fields common to vertex shaders and pixel shaders to IWineD3DBaseShader .

Alexandre Julliard julliard at wine.codeweavers.com
Fri Mar 31 05:08:41 CST 2006


Module: wine
Branch: refs/heads/master
Commit: 59af5c4a620c0299075a355963ea56b58bb72915
URL:    http://source.winehq.org/git/?p=wine.git;a=commit;h=59af5c4a620c0299075a355963ea56b58bb72915

Author: H. Verbeet <hverbeet at gmail.com>
Date:   Thu Mar 30 19:14:31 2006 +0200

wined3d: Move fields common to vertex shaders and pixel shaders to IWineD3DBaseShader.

---

 dlls/wined3d/device.c          |    4 ++--
 dlls/wined3d/drawprim.c        |   12 ++++++-----
 dlls/wined3d/pixelshader.c     |   40 +++++++++++++++++++-------------------
 dlls/wined3d/vertexshader.c    |   38 ++++++++++++++++++------------------
 dlls/wined3d/wined3d_private.h |   42 ++++++++++++++++++++++++++++------------
 5 files changed, 76 insertions(+), 60 deletions(-)

Diff:   http://source.winehq.org/git/?p=wine.git;a=commitdiff;h=59af5c4a620c0299075a355963ea56b58bb72915



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